i have to agree panel one is really colored well, it reminded me of a tv show called “time chasers” they way the entered time stream, now i gotta ask is who the punch going to hit….
Let me get this straight: Craven “rescued” Bill, and Craven is “working” for Shiarra, Shiarra is worried about Bil and Frankl, and Craven is not who he seems to be.
Yeah, Craven is actually another of Warrix’ agents, disguised as a human mage/wizard person. He might be here to get Bill out of the way so that Warrix can capture Shiarra more easily.
I don’t think Craven is a voluntary agent, though. This could be his one act to give the good guys an advantage. Shiarra was the pull of attention to that tavern, after all.
And the next to last panel in today’s strip is continuity from the last panel in the March 1st strip. This is cool. I’ve been reading Vol. 2 of the Buck Rogers Sunday funnies, and sometimes the story seems to drag compared to the breakneck speed of Legend of Bill. You’re doin’ good, young David, you’re doin’ good!
And suddenly, Craven. (Or, whatever his name is this week). I’m assuming that he’s brought Bill to a place where Gina &/or Vasheeva are? I’ve been thinking his presence may help anchor their personalities as they attempt to switch back into their rightful bodies. It seemed clear, when last we saw the girls, that something had gone Not Exactly Right.
“I’ll take ‘What is Asteroids?’ for $2000, Alex …” Uh, Don.
I think I managed to beat the 25% margin, in the Big Picture.* Used it rarely but in Great Need. I do, however, recall the occasional string of 100% FAIL on that escape hatch. Good way to liquidate a stockpile of accrued, extra lives.
(*For values of “Big” measured in $100 dollar increments of quarters.)
I was never that good at Defender or Joust. My brother and a friend would play Joust for an hour or more back then. Until the proprietors turned up the difficulty, which would mean almost no one would play until the difficult was reduced…
GAH! EVERYONE DUCK! OOoooohhhh…I love how you put us literally smack dab back into the action. Can’t wait to see where we go now
drinks. drinks. dont anybody ever fill my cup. well, i guess pixie dont mind if i just refill myself.
Oh and P.S. Panel 1 made me squee right out loud!
i have to agree panel one is really colored well, it reminded me of a tv show called “time chasers” they way the entered time stream, now i gotta ask is who the punch going to hit….
Thanks! That panel was the hardest one to color. It took several tries to get it to turn out just right.
you are most welcome don hope dave didnt cramp your tablet/computer program coloring that panel.
soo any guess who he going to connect to on the swing?
Panel 1 makes me think of one word … ENGAGE!
Thanks Tim, like I told David, I wanted to impart a sense of motion in that panel. It definitely has a “zoomy” effect.
damn good job, don
I hear a very distinct sound when I look at panel 1. The sound of the TARDIS. BTW first post here, and very, very awesome comic!
I think they landed on the TARDIS.
Woohoo!
LOL I love Bill’s “HM?HUH?WHA?” face!
Let me get this straight: Craven “rescued” Bill, and Craven is “working” for Shiarra, Shiarra is worried about Bil and Frankl, and Craven is not who he seems to be.
Okay, story straight, now on with the action!
Yeah, Craven is actually another of Warrix’ agents, disguised as a human mage/wizard person. He might be here to get Bill out of the way so that Warrix can capture Shiarra more easily.
I don’t think Craven is a voluntary agent, though. This could be his one act to give the good guys an advantage. Shiarra was the pull of attention to that tavern, after all.
Addendum: HAH! I knew it!
Transporter error. They get turned into a mud puddle…
Sooo… for those who might be interested, Bill’s pose in this strip is continuity from the next to last panel on March 1st…
And the next to last panel in today’s strip is continuity from the last panel in the March 1st strip. This is cool. I’ve been reading Vol. 2 of the Buck Rogers Sunday funnies, and sometimes the story seems to drag compared to the breakneck speed of Legend of Bill. You’re doin’ good, young David, you’re doin’ good!
Even your exposition it visual and exciting!
“is”
DAVID = are you incredibly insane. a monday strip on a monday.
“Try sanity – it’s the new insanity!”
dont say that then we wont get any updates when where not suppose to get any updates at David whims on updates
lol sorry i had to do it don’t say any thing about Monday updates and be happy we got a actual monday update
DarkMyste = you are correct. yikes! i am a bonehead!!! again i request an EDIT button so i could modify my words.
I like the tasteful use of Kirby dots in the spell visuals!
You just HAD to shift the narrative paradigm, didn’t ya? (Well, it’s what a number of people were hoping for, and you DID promise some answers…)
And yes, brilliant art – panel for panel, maybe your best yet.
That first panel reminds me of the last time we saw Gina and Vasheeva… perhaps that’s where Craven has taken Bill?
I’ll have to have a talk with the house elves* in the special effects department and let them know they’re techniques are getting recognized.
* – They’re hard and loyal workers if you treat them right, and now that the HP movies are done, they can use the work.
Exiting hyperspace always takes my breath away.
And suddenly, Craven. (Or, whatever his name is this week). I’m assuming that he’s brought Bill to a place where Gina &/or Vasheeva are? I’ve been thinking his presence may help anchor their personalities as they attempt to switch back into their rightful bodies. It seemed clear, when last we saw the girls, that something had gone Not Exactly Right.
Not only will it take your breath away, but in certain videogames you have a 1 in 4 chance of dying.
On average I’d say that’s the odds just about every mortal in Terragard’s been running, every time you introduce them into a story arc.
“I’ll take ‘What is Asteroids?’ for $2000, Alex …” Uh, Don.
I think I managed to beat the 25% margin, in the Big Picture.* Used it rarely but in Great Need. I do, however, recall the occasional string of 100% FAIL on that escape hatch. Good way to liquidate a stockpile of accrued, extra lives.
(*For values of “Big” measured in $100 dollar increments of quarters.)
I think Defender and Defender II had that same “effect”, and I too, lost countless quarters to arcade machines in my younger days.
Know the feeling, dudes. On JOUST I learned what it meant to become “buzzard bait” on a regular basis.
I was never that good at Defender or Joust. My brother and a friend would play Joust for an hour or more back then. Until the proprietors turned up the difficulty, which would mean almost no one would play until the difficult was reduced…